Vampire

Vampires are a race of beings who subsists by feeding on the life essence of living creatures (often in the form of blood), regardless of whether the vampire is undead or a living person. While all vampires need some form of life-essence, the quality and quantity vary greatly: from daily to rarely, from needing lethal amounts to barely notable, from sentient blood freshly drained to rare steak.

Physically vampires are similar to their non-vampiric species, but exact changes their state causes vary greatly: more common effects include pale skin, glowing red eyes, prominent canines or generally predatory appearance, but some have no visible changes at all, while others barely pass for a humanoid. Mentally vampires vary from perfectly normal persons with unusual dietary requirements to predatory, calculating beings, to hunger-driven blood-junkies. Generally vampires are physically imposing beings with excellent strength, speed, senses, endurance and agility, an extended living-span nearing ageless, and high-level resistance to damage. Other abilities include ability to turn other beings into vampires, mental abilities, or transformation into animals.

Powers and Abilities

 * Fangs - Vampires possess a set of retractable fangs. Their teeth are superhumanly strong and can rip open a human's neck and leave huge bite marks on the corpse of the victim it has fed on.
 * Daytime Walking - Vampires are able to withstand exposure to direct sunlight and be active during the day.
 * Blood Absorption - During history, vampires absorbed the blood of others for either sustenance, offensive, defensive, or regenerative purposes.
 * Blood Resistance - As time goes on, vampires trained to suppress their 'hunger' of blood, preventing their thirst from becoming a 'frenzy' when being in sight or in contact with blood. This allows them to be less dangerous because they can use human-like intelligence and strategy rather than raw strength. On the other hand, some vampires who have positive sides to humans are usually safer around them and are capable of becoming their protectors.
 * Enhanced Senses - Vampires have extremely accurate senses. They have excellent night vision, the ability to see in low light conditions or even total darkness.
 * Enhanced Speed - Vampires can move much faster than the average member of their species, beyond what can be emulated via natural training and with little to no maintaining.
 * Enhanced Stamina - Vampires are highly resistant to the build-up of lactic acid in their muscles, allowing them to be physically active for considerably longer periods than the average member of the user's species.
 * Enhanced Strength - Vampires as strength beyond peak human level in their verse and superior to that of a normal member of their species.
 * Enhanced Durability - A vampire's ability to resist damage is extremely high, allowing them to take numerous blows of internal or external assaults before succumbing to the effects. The user can withstand bullets, grenades and low to medium explosives, survive falling from the top of tall buildings and building collapse, withstand beatings from superhumans and take getting beaten with steel rods and bars.
 * Healing Factor - Vampires can close minor to moderate wounds near-instantaneously, appearing as though they never happened, with more serious injury taking more time to heal, regardless of the extent of the damage. Depending on the severity of the injury, the process of healing from more grievous wounds can span from a few seconds or minutes to a matter of hours. Lost or damaged limbs, internal organs and damaged nerves can be completely regenerated, and fatally damaged cells can regenerate, preventing scars.
 * Wallcrawling - Vampires can scale walls by walking or even running on them, provided users build up and maintain enough momentum to fuel their vertical ascension.
 * Bat Physiology - Vampires have the power to use the abilities of bats and can transform into one.
 * Echolocation - Likes bats, vampires can emit sound waves and use the echoes that return from various objects to locate and identify the objects.

Weaknesses

 * In early history, vampires need a constant supply of blood and their abilities may weaken when they haven't feed for a while.
 * When a vampire is exposed to bright light, it would drain most of their energy and caused them to become tired in the day.